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APGV
2004
ACM
176views Visualization» more  APGV 2004»
14 years 2 months ago
Towards perceptually realistic talking heads: models, methods and McGurk
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...
NI
2011
168views more  NI 2011»
12 years 11 months ago
Automated Reconstruction of Dendritic and Axonal Trees by Global Optimization with Geometric Priors
We present a novel probabilistic approach to fully automated delineation of tree structures in noisy 2D images and 3D image stacks. Unlike earlier methods that rely mostly on local...
Engin Türetken, Germán González...
ICCV
2009
IEEE
15 years 1 months ago
Deformable Model Fitting with a Mixture of Local Experts
Local experts have been used to great effect for fitting deformable models to images. Typically, the best location in an image for the deformable model’s landmarks are found t...
Jason M. Saragih, Simon Lucey, Jeffrey F. Cohn
OSDI
2002
ACM
14 years 9 months ago
Taming Aggressive Replication in the Pangaea Wide-Area File System
Pangaea is a wide-area file system that supports data sharing among a community of widely distributed users. It is built on a symmetrically decentralized infrastructure that consi...
Yasushi Saito, Christos T. Karamanolis, Magnus Kar...
ACMACE
2005
ACM
14 years 2 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...