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» Performance Issues in Video Streaming Environments
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VRST
2006
ACM
14 years 1 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
BCSHCI
2008
13 years 9 months ago
SMART: a SysteM of Augmented Reality for Teaching 2nd grade students
In this paper, we describe the design and evaluation of SMART, an educational system that uses augmented reality for teaching 2nd grade-level concepts, adequate and integrated wit...
Rubina Freitas, Pedro Campos
CGO
2007
IEEE
14 years 1 months ago
Persistent Code Caching: Exploiting Code Reuse Across Executions and Applications
Run-time compilation systems are challenged with the task of translating a program’s instruction stream while maintaining low overhead. While software managed code caches are ut...
Vijay Janapa Reddi, Dan Connors, Robert Cohn, Mich...
SIGMETRICS
2010
ACM
233views Hardware» more  SIGMETRICS 2010»
14 years 8 days ago
Incentivizing peer-assisted services: a fluid shapley value approach
A new generation of content delivery networks for live streaming, video on demand, and software updates takes advantage of a peer-to-peer architecture to reduce their operating co...
Vishal Misra, Stratis Ioannidis, Augustin Chaintre...
VTC
2010
IEEE
207views Communications» more  VTC 2010»
13 years 5 months ago
The Design and Implementation of IEEE 802.21 and Its Application on Wireless VoIP
—Supporting a multimode mobile device to seamlessly switch its connections between various wireless access networks, such as WiMAX, Wi-Fi, and LTE, is an important research issue...
Tein-Yaw Chung, Yung-Mu Chen, Pu-Chen Mao, Chen-Ku...