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ACMACE
2005
ACM
15 years 10 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
HPCA
2005
IEEE
16 years 4 months ago
SENSS: Security Enhancement to Symmetric Shared Memory Multiprocessors
With the increasing concern of the security on high performance multiprocessor enterprise servers, more and more effort is being invested into defending against various kinds of a...
Youtao Zhang, Lan Gao, Jun Yang 0002, Xiangyu Zhan...
MOBIHOC
2008
ACM
16 years 4 months ago
On the need for bidirectional coupling of road traffic microsimulation and network simulation
Simulation of network protocol behavior in Vehicular Ad Hoc Network (VANET) scenarios is strongly demanded for evaluating the applicability of developed network protocols. In this...
Christoph Sommer, Zheng Yao, Reinhard German, Falk...
ICC
2009
IEEE
145views Communications» more  ICC 2009»
15 years 11 months ago
Buffer Schemes for VBR Video Streaming over Heterogeneous Wireless Networks
—With the co-existence of different wireless networks, which exhibit largely different bandwidth and coverage characteristics, much interest has been involved in integrating thes...
Guang Ji, Ben Liang, Aladdin Saleh
INFOCOM
1999
IEEE
15 years 8 months ago
Periodic Broadcasting with VBR-Encoded Video
We consider designing near video on demand (VoD) systems that minimize start-up latency while maintaining high image quality. Recently several research teams have developed period...
Despina Saparilla, Keith W. Ross, Martin Reisslein