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» Performance Monitoring on Networked Virtual Environments
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JSAC
2007
142views more  JSAC 2007»
13 years 7 months ago
Non-Cooperative Resource Competition Game by Virtual Referee in Multi-Cell OFDMA Networks
— In this paper, a distributive non-cooperative game is proposed to perform sub-channel assignment, adaptive modulation, and power control for multi-cell multi-user Orthogonal Fr...
Zhu Han, Zhu Ji, K. J. Ray Liu
COMCOM
2007
84views more  COMCOM 2007»
13 years 7 months ago
A genetic approach for adding QoS to distributed virtual environments
Distributed Virtual Environment (DVE) systems have been designed last years as a set of distributed servers. These systems allow a large number of remote users to share a single 3...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
CVPR
2007
IEEE
14 years 2 months ago
Surveillance in Virtual Reality: System Design and Multi-Camera Control
This paper advocates a Virtual Vision paradigm and demonstrates its usefulness in camera sensor network research. Virtual vision prescribes the use of a visually and behaviorally ...
Faisal Qureshi, Demetri Terzopoulos
HAPTICS
2006
IEEE
14 years 1 months ago
Portable Haptic Display for Large Immersive Virtual Environments
This paper introduces Portable Haptic Display (PHD), a novel platform-independent haptic rendering system that can be conveniently integrated into a large immersive virtual enviro...
Enkhtuvshin Dorjgotov, Seungmoon Choi, Steven R. D...
ISMAR
2008
IEEE
14 years 2 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...