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» Performance Trade-Off in Distributed Simulation
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VRST
2003
ACM
14 years 4 months ago
Time-critical collision detection using an average-case approach
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
Jan Klein, Gabriel Zachmann
WSNA
2003
ACM
14 years 4 months ago
Role-based hierarchical self organization for wireless ad hoc sensor networks
Efficiently self organizing a network hierarchy with specific assignment of roles (or tasks) to sensors based on their physical wireless connectivity and sensing characteristics ...
Manish Kochhal, Loren Schwiebert, Sandeep K. S. Gu...
ATAL
2003
Springer
14 years 4 months ago
A method for decentralized clustering in large multi-agent systems
This paper examines a method of clustering within a fully decentralized multi-agent system. Our goal is to group agents with similar objectives or data, as is done in traditional ...
Elth Ogston, Benno J. Overeinder, Maarten van Stee...
CF
2010
ACM
14 years 3 months ago
On-chip communication and synchronization mechanisms with cache-integrated network interfaces
Per-core local (scratchpad) memories allow direct inter-core communication, with latency and energy advantages over coherent cache-based communication, especially as CMP architect...
Stamatis G. Kavadias, Manolis Katevenis, Michail Z...
MDM
2010
Springer
173views Communications» more  MDM 2010»
14 years 3 months ago
ParTAC: A Partition-Tolerant Atomic Commit Protocol for MANETs
—The support of distributed atomic transactions in mobile ad-hoc networks (MANET) is a key requirement for many mobile application scenarios. Atomicity is a fundamental property ...
Brahim Ayari, Abdelmajid Khelil, Neeraj Suri