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IPPS
2007
IEEE
14 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
ICS
2005
Tsinghua U.
14 years 1 months ago
Continuous Replica Placement schemes in distributed systems
The Replica Placement Problem (RPP) aims at creating a set of duplicated data objects across the nodes of a distributed system in order to optimize certain criteria. Typically, RP...
Thanasis Loukopoulos, Petros Lampsas, Ishfaq Ahmad
CCGRID
2007
IEEE
14 years 1 months ago
Study of Different Replica Placement and Maintenance Strategies in Data Grid
Data replication is an excellent technique to move and cache data close to users. By replication, data access performance can be improved dramatically. One of the challenges in da...
Rashedur M. Rahman, Ken Barker, Reda Alhajj
HPDC
2009
IEEE
14 years 2 months ago
Maintaining reference graphs of globally accessible objects in fully decentralized distributed systems
Since the advent of electronic computing, the processors’ clock speed has risen tremendously. Now that energy efficiency requirements have stopped that trend, the number of proc...
Björn Saballus, Thomas Fuhrmann
OSDI
2002
ACM
14 years 7 months ago
Taming Aggressive Replication in the Pangaea Wide-Area File System
Pangaea is a wide-area file system that supports data sharing among a community of widely distributed users. It is built on a symmetrically decentralized infrastructure that consi...
Yasushi Saito, Christos T. Karamanolis, Magnus Kar...