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CODES
2003
IEEE
14 years 1 months ago
Virtual synchronization technique with OS modeling for fast and time-accurate cosimulation
Hardware/Software cosimulation is the key process to shorten the design turn around time. We have proposed a novel technique, called virtual synchronization, for fast and time acc...
Youngmin Yi, Dohyung Kim, Soonhoi Ha
HIPEAC
2009
Springer
14 years 3 months ago
Predictive Runtime Code Scheduling for Heterogeneous Architectures
Heterogeneous architectures are currently widespread. With the advent of easy-to-program general purpose GPUs, virtually every recent desktop computer is a heterogeneous system. Co...
Víctor J. Jiménez, Lluís Vila...
HICSS
2007
IEEE
181views Biometrics» more  HICSS 2007»
14 years 2 months ago
A Methodology to Evaluate Agent Oriented Software Engineering Techniques
Systems using Software Agents (or Multi-Agent Systems, MAS) are becoming more popular within the development mainstream because, as the name suggests, an Agent aims to handle task...
Chia-En Lin, Krishna M. Kavi, Frederick T. Sheldon...
ASM
2003
ASM
14 years 1 months ago
A Framework for Proving Contract-Equipped Classes
r in: Abstract State Machines 2003 — Advances in Theory and Applications, Proc. 10th International Workshop, Taormina, Italy, March 3-7, 2003, eds. Egon Boerger, Angelo Gargantin...
Bertrand Meyer
TC
2011
13 years 2 months ago
Software-Based Cache Coherence with Hardware-Assisted Selective Self-Invalidations Using Bloom Filters
— Implementing shared memory consistency models on top of hardware caches gives rise to the well-known cache coherence problem. The standard solution involves implementing cohere...
Thomas J. Ashby, Pedro Diaz, Marcelo Cintra