Hardware/Software cosimulation is the key process to shorten the design turn around time. We have proposed a novel technique, called virtual synchronization, for fast and time acc...
Heterogeneous architectures are currently widespread. With the advent of easy-to-program general purpose GPUs, virtually every recent desktop computer is a heterogeneous system. Co...
Systems using Software Agents (or Multi-Agent Systems, MAS) are becoming more popular within the development mainstream because, as the name suggests, an Agent aims to handle task...
Chia-En Lin, Krishna M. Kavi, Frederick T. Sheldon...
r in: Abstract State Machines 2003 — Advances in Theory and Applications, Proc. 10th International Workshop, Taormina, Italy, March 3-7, 2003, eds. Egon Boerger, Angelo Gargantin...
— Implementing shared memory consistency models on top of hardware caches gives rise to the well-known cache coherence problem. The standard solution involves implementing cohere...