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» Performance of Optical Flow Techniques on Graphics Hardware
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DAC
2003
ACM
14 years 8 months ago
A cost-driven lithographic correction methodology based on off-the-shelf sizing tools
As minimum feature sizes continue to shrink, patterned features have become significantly smaller than the wavelength of light used in optical lithography. As a result, the requir...
Puneet Gupta, Andrew B. Kahng, Dennis Sylvester, J...
DATE
2009
IEEE
89views Hardware» more  DATE 2009»
14 years 2 months ago
Exploiting clock skew scheduling for FPGA
- Clock skew scheduling (CSS) is an effective technique to optimize clock period of sequential designs. However, these techniques are not effective in the presence of certain desig...
Sungmin Bae, Prasanth Mangalagiri, Narayanan Vijay...
SIGGRAPH
2000
ACM
14 years 5 days ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
CGF
2002
156views more  CGF 2002»
13 years 7 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
JUCS
2008
200views more  JUCS 2008»
13 years 7 months ago
Tabu Search on GPU
: Nowadays Personal Computers (PCs) are often equipped with powerful, multi-core CPU. However, the processing power of the modern PC does not depend only of the processing power of...
Adam Janiak, Wladyslaw A. Janiak, Maciej Lichtenst...