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» Performance of Optical Flow Techniques on Graphics Hardware
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3DPVT
2006
IEEE
162views Visualization» more  3DPVT 2006»
14 years 1 months ago
How Far Can We Go with Local Optimization in Real-Time Stereo Matching
Applications such as robot navigation and augmented reality require high-accuracy dense disparity maps in real-time and online. Due to time constraint, most realtime stereo applic...
Liang Wang, Mingwei Gong, Minglun Gong, Ruigang Ya...
EGH
2004
Springer
14 years 1 months ago
A hierarchical shadow volume algorithm
The shadow volume algorithm is a popular technique for real-time shadow generation using graphics hardware. Its major disadvantage is that it is inherently fillrate-limited, as t...
Timo Aila, Tomas Akenine-Möller
ITC
2003
IEEE
123views Hardware» more  ITC 2003»
14 years 1 months ago
A Comprehensive Approach to Assessing and Analyzing 1149.1 Test Logic
In this paper we introduce a tool which is capable of verifying an 1149.1 test logic implementation and its compliance to the IEEE 1149.1 Standard [1][2] while providing a precise...
Kevin Melocco, Hina Arora, Paul Setlak, Gary Kunse...
GECCO
2009
Springer
241views Optimization» more  GECCO 2009»
14 years 13 days ago
A fast high quality pseudo random number generator for nVidia CUDA
Previously either due to hardware GPU limits or older versions of software, careful implementation of PRNGs was required to make good use of the limited numerical precision availa...
William B. Langdon
CEEMAS
2007
Springer
14 years 2 months ago
Collaborative Attack Detection in High-Speed Networks
We present a multi-agent system designed to detect malicious traffic in high-speed networks. In order to match the performance requirements related to the traffic volume, the net...
Martin Rehák, Michal Pechoucek, Pavel Celed...