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» Performance of Optical Flow Techniques on Graphics Hardware
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WSCG
2004
161views more  WSCG 2004»
13 years 9 months ago
Rendering Techniques for Hardware-Accelerated Image-Based CSG
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Florian Kirsch, Jürgen Döllner
CGA
2005
13 years 7 months ago
Hardware-Assisted Feature Analysis and Visualization of Procedurally Encoded Multifield Volumetric Data
Procedural encoding of scattered and unstructured scalar datasets using Radial Basis Functions (RBF) is an active area of research with great potential for compactly representing ...
Manfred Weiler, Ralf P. Botchen, Simon Stegmaier, ...
ICC
2007
IEEE
121views Communications» more  ICC 2007»
14 years 2 months ago
A Real-Time Hardware-Based Scheduler For Next-Generation Optical Burst Switches
– Optical burst switching (OBS) is a promising technique for next-generation optical switching networks. In traditional OBS, an entire burst is discarded when all output waveleng...
Muhammad T. Anan, Ghulam Chaudhry
VMV
2004
167views Visualization» more  VMV 2004»
13 years 9 months ago
GPU-PIV
Digital Particle Image Velocimetry (PIV) is an optical technique used to measure the velocity of seeded particles in real flow. A CCD camera captures the flow field twice under ex...
Thomas Schiwietz, Rüdiger Westermann
VISUALIZATION
2005
IEEE
14 years 1 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...