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261views
13 years 9 months ago
GPU Rigid Skinning based on a Refined Skeletonization Method
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
Andreas Vasilakis, Ioannis Fudos
SMI
2005
IEEE
157views Image Analysis» more  SMI 2005»
14 years 2 months ago
3D Object Retrieval using Many-to-many Matching of Curve Skeletons
We present a 3D matching framework based on a many-to-many matching algorithm that works with skeletal representations of 3D volumetric objects. We demonstrate the performance of ...
Nicu D. Cornea, M. Fatih Demirci, Deborah Silver, ...
CVIU
2008
106views more  CVIU 2008»
13 years 8 months ago
Strategies for shape matching using skeletons
Skeletons are often used as a framework for part-based shape description and matching. This paper describes some useful strategies that can be employed to improve the performance ...
Wooi-Boon Goh
PAMI
2010
147views more  PAMI 2010»
13 years 6 months ago
The Groupwise Medial Axis Transform for Fuzzy Skeletonization and Pruning
—Medial representations of shapes are useful due to their use of an object-centered coordinate system that directly captures intuitive notions of shape such as thickness, bending...
Aaron D. Ward, Ghassan Hamarneh
IEEEAMS
2003
IEEE
14 years 1 months ago
Communication Pattern Based Node Selection for Shared Networks
Selection of the most suitable nodes on a network to execute a parallel application requires matching the network status to the application requirements. We propose and validate a...
Srikanth Goteti, Jaspal Subhlok