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DATE
1999
IEEE
172views Hardware» more  DATE 1999»
14 years 9 days ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez
CVPR
2012
IEEE
11 years 10 months ago
Locality-constrained and spatially regularized coding for scene categorization
Improving coding and spatial pooling for bag-of-words based feature design have gained a lot of attention in recent works addressing object recognition and scene classification. ...
Aymen Shabou, Hervé Le Borgne
POS
1994
Springer
14 years 1 days ago
Concurrent Shadow Paging in the Flask Architecture
The differing requirements for concurrency models in programming languages and databases are widely diverse and often seemingly incompatible. The rigid provision of a particular c...
David S. Munro, Richard C. H. Connor, Ronald Morri...
ICDE
1991
IEEE
145views Database» more  ICDE 1991»
13 years 11 months ago
DOT: A Spatial Access Method Using Fractals
Existing Database Management Systems (DBMSs) do not handle efficiently multi-dimensional data such as boxes, polygons, or even points in a multi-dimensional space. We examine acc...
Christos Faloutsos, Yi Rong
BMCBI
2007
146views more  BMCBI 2007»
13 years 8 months ago
Spatial location and its relevance for terminological inferences in bio-ontologies
Background: An adequate and expressive ontological representation of biological organisms and their parts requires formal reasoning mechanisms for their relations of physical aggr...
Stefan Schulz, Kornél G. Markó, Udo ...