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» Personalization of Content in Virtual Exhibitions
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OTM
2010
Springer
13 years 5 months ago
A Personalized and Collaborative eLearning Materials Recommendation Scenario Using Ontology-Based Data Matching Strategies
Abstract. We propose a virtual teacher for the evaluation of students’ competencies. It aims to improve learning by making personalized suggestions on the learning materials. It ...
Ioana Ciuciu, Yan Tang
ACMACE
2011
ACM
12 years 7 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
ISCAS
2007
IEEE
103views Hardware» more  ISCAS 2007»
14 years 1 months ago
Sliding-Window Digital Fountain Codes for Streaming of Multimedia Contents
— Digital fountain codes are becoming increasingly important for multimedia communications over networks subject to packet erasures. These codes have significantly lower complex...
Mattia C. O. Bogino, Pasquale Cataldi, Marco Grang...
CIKM
2010
Springer
13 years 6 months ago
Challenges in personalized authority flow based ranking of social media
As the social interaction of Internet users increases, so does the need to effectively rank social media. We study the challenges of personalized ranking of blog posts. Web search...
Hassan Sayyadi, John Edmonds, Vagelis Hristidis, L...
JVCA
2006
128views more  JVCA 2006»
13 years 7 months ago
Facial actions as visual cues for personality
What visual cues do human viewers use to assign personality characteristics to animated characters? While most facial animation systems associate facial actions to limited emotion...
Ali Arya, Lisa N. Jefferies, James T. Enns, Steve ...