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CGF
2005
99views more  CGF 2005»
13 years 9 months ago
N-Buffers for efficient depth map query
We introduce the N-buffer as a tool for multiresolution depth map representation. This neighborhood buffer encodes the value and position of local depth extrema at different scale...
Xavier Décoret
AIED
2009
Springer
14 years 3 months ago
Handling Uncertainty and Multiple Perspectives for Learner Modeling by Cognitive Mapping
This research deals with two issues for learner modeling: uncertainty and multiple perspectives. Hence, it proposes a process called cognitive mapping to acquire and describe objec...
Alejandro Peña Ayala
PG
2007
IEEE
14 years 3 months ago
Real-Time Approximate Subsurface Scattering on Graphics Hardware
This paper presents an image-space approximation technique for real-time subsurface scattering. We first create transmitted irradiance samples on shadow maps and then estimate si...
Hyunwoo Ki, Jihye Lyu, Kyoungsu Oh
GEOINFORMATICA
1998
125views more  GEOINFORMATICA 1998»
13 years 8 months ago
Computational Perspectives on Map Generalization
ally related entity types, or classes, into higher level, more abstract types, as part of a hierarchical classi®cation scheme. graphy, generalization retains the notion of abstrac...
Robert Weibel, Christopher B. Jones
CAE
2010
13 years 4 months ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet