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EUROPAR
2009
Springer
14 years 4 months ago
An Extension of the StarSs Programming Model for Platforms with Multiple GPUs
While general-purpose homogeneous multi-core architectures are becoming ubiquitous, there are clear indications that, for a number of important applications, a better performance/p...
Eduard Ayguadé, Rosa M. Badia, Francisco D....
PG
2002
IEEE
14 years 3 months ago
Adaptive Solid Texturing for Web3D Applications
Solid texturing is a well-known computer graphics technology, but still has problems today, because it consumes too much time if every pixel is calculated on the fly or has a very...
Bing-Yu Chen, Tomoyuki Nishita
SIGGRAPH
1991
ACM
14 years 1 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
ARC
2008
Springer
115views Hardware» more  ARC 2008»
14 years 10 days ago
A High Throughput FPGA-based Floating Point Conjugate Gradient Implementation
As Field Programmable Gate Arrays (FPGAs) have reached capacities beyond millions of equivalent gates, it becomes possible to accelerate floating-point scientific computing applica...
Antonio Roldao Lopes, George A. Constantinides
COMPSYSTECH
2009
13 years 8 months ago
Polymorphic architectures: from media processing to supercomputing
: This paper reveals the evolution of the polymorphic architectures in the context of ever increasing computational demands of the user applications and the need for formal archite...
Georgi Kuzmanov