This paper considers the design of a camera path through a scene. Given a valid set of keyframes for the camera, we want to build a camera path that avoids collisions with the sce...
One of the key aspects in 3D-image registration is the computation of the joint intensity histogram. We propose a new approach to compute this histogram using uniformly distribute...
Anton Bardera, Miquel Feixas, Imma Boada, Mateu Sb...
Occlusion culling based on precomputed visibility information is a standard method for accelerating the rendering in real-time graphics applications. In this paper we present a ne...
By adapting to computations that are not so well supported by general-purpose processors, reconfigurable systems achieve significant increases in performance. Such computational sy...
In this study, we introduce an evaluation methodology for advanced memory systems. This methodology is based on statistical factorial analysis. It is two fold: it first determines...
Xian-He Sun, Dongmei He, Kirk W. Cameron, Yong Luo