In this paper we present a solver for Quantified Boolean Formulas (QBFs) which is based on And-Inverter Graphs (AIGs). We use a new quantifier elimination method for AIGs, which...
One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
In this paper, we introduce MITes, a flexible kit of wireless sensing devices for pervasive computing research in natural settings. The sensors have been optimized for ease of use,...
Emmanuel Munguia Tapia, Stephen S. Intille, Louis ...