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TOG
2002
156views more  TOG 2002»
13 years 7 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
EGH
2010
Springer
13 years 5 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
IPPS
2010
IEEE
13 years 5 months ago
On the parallelisation of MCMC by speculative chain execution
Abstract--The increasing availability of multi-core and multiprocessor architectures provides new opportunities for improving the performance of many computer simulations. Markov C...
Jonathan M. R. Byrd, Stephen A. Jarvis, Abhir H. B...
ECCV
2002
Springer
14 years 9 months ago
Hyperdynamics Importance Sampling
Sequential random sampling (`Markov Chain Monte-Carlo') is a popular strategy for many vision problems involving multimodal distributions over high-dimensional parameter spac...
Cristian Sminchisescu, Bill Triggs
DAC
2005
ACM
14 years 8 months ago
Power emulation: a new paradigm for power estimation
In this work, we propose a new paradigm called power emulation, which exploits hardware acceleration to drastically speedup power estimation. Power emulation is based on the obser...
Joel Coburn, Srivaths Ravi, Anand Raghunathan