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CHI
2002
ACM
14 years 8 months ago
A visual language for sketching large and complex interactive designs
Informal, sketch-based design tools closely match the work practices of user interface designers. Current tools, however, are limited in the size and complexity of interaction tha...
James Lin, Michael Thomsen, James A. Landay
BCS
2008
13 years 9 months ago
Overcoming Software Fragility with Interacting Feedback Loops and Reversible Phase Transitions
Programs are fragile for many reasons, including software errors, partial failures, and network problems. One way to make software more robust is to design it from the start as a ...
Peter Van Roy
USENIX
2003
13 years 9 months ago
Undo for Operators: Building an Undoable E-mail Store
System operators play a critical role in maintaining server dependability yet lack powerful tools to help them do so. To help address this unfulfilled need, we describe Operator U...
Aaron B. Brown, David A. Patterson
SIGSOFT
2001
ACM
14 years 8 months ago
WREN---an environment for component-based development
Prior research in software environments focused on three important problems-- tool integration, artifact management, and process guidance. The context for that research, and hence...
Chris Lüer, David S. Rosenblum
EUROMICRO
2007
IEEE
14 years 2 months ago
SensBution: A Rule-Based Peer-to-Peer Approach for Sensor-Based Infrastructures
Ubiquitous environments facilitate the fast and easy access to users’ physical environments. Ubiquitous environments typically capture users’ presence and activities in a room...
Tom Gross, Thilo Paul-Stueve, Tsvetomira Palakarsk...