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» Physically Based Deformable Models in Computer Graphics
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VISUALIZATION
2005
IEEE
15 years 8 months ago
Visualizing the tightening of knots
The study of physical models for knots has recently received much interest in the mathematics community. In this paper, we consider the ropelength model, which considers knots tie...
Jason Cantarella, Michael Piatek, Eric Rawdon
84
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PG
2002
IEEE
15 years 7 months ago
Interactive Physically-Based Cloud Simulation
Derek Overby, Zeki Melek, John Keyser
57
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GRAPP
2010
15 years 9 days ago
Spatial Color Confidence for Physically based Rendering Settings on LC Displays
Jörg Koch, Niklas Henrich, Stefan Müller
VRIPHYS
2010
14 years 9 months ago
A Triangle Bending Constraint Model for Position-Based Dynamics
We present a novel bending model and constraint creation method for position-based dynamics. Our new bending model is introduced as an alternative to the current state-of-the-art ...
Micky Kelager, Sarah Niebe, Kenny Erleben
CGF
2007
121views more  CGF 2007»
15 years 2 months ago
Real-Time Simulation of Thin Shells
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...
Min Gyu Choi, Seung Yong Woo, Hyeong-Seok Ko