Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...
Abstract. This paper presents an extension of the AGR (Agent-GroupRole) organizational model, called AGRE (AGR + Environment), which includes physical (or simply geometrical) envir...
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on ge...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
In tangible learning environments the potential to exploit different physical-digital links increases representational power but also broadens the complexity of design. This paper...
In this paper we describe a new way to improve the usability of complex hardware setups in Intelligent Environments. By introducing a virtual character, we facilitate intuitive int...