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ISWC
2002
IEEE
14 years 17 days ago
Using Wearable Computers to Construct Semantic Representations of Physical Spaces
The representation of physical space has traditionally focused on keyphrases such as “Computer Science Building” or “Physics Department” that help us in describing and nav...
Fernando Diaz
MM
2006
ACM
135views Multimedia» more  MM 2006»
14 years 1 months ago
Talk2Me: the art of augmenting conversations
This paper describes an interactive installation work set in a large dome space. The installation is an audio and physical rerendition of an interactive writing work. In the origi...
Ann Judith Morrison, Peta Mitchell, Ralf Mühl...
CHI
2010
ACM
13 years 5 months ago
Supporting coordination in surgical suites: physical aspects of common information spaces
To accommodate frequent emergencies, interruptions, and delays, hospital staff continually make and coordinate changes to the surgery schedule. The technical and social aspects of...
Peter Scupelli, Yan Xiao, Susan R. Fussell, Sara B...
ACMACE
2007
ACM
13 years 11 months ago
Tangible comics: a performance space with full-body interaction
Tangible Comics is a computer vision based full-body interactive storytelling environment that also functions as a comics generator. Prevailing applications of full-body computer ...
Özge Samanci, Yanfeng Chen, Ali Mazalek
INTERACT
2003
13 years 9 months ago
Effects of Visual Separation and Physical Discontinuities when Distributing Information across Multiple Displays
: Systems that include multiple integrated displays distributed throughout the working environment are becoming prevalent. Compared to traditional desktop displays, information pre...
Desney S. Tan, Mary Czerwinski