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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
14 years 1 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CHI
2002
ACM
14 years 9 months ago
Predictive targeted movement in electronic spaces
The lodestones and leylines interaction technique simplifies navigation in electronic spaces by coordinating physical and conceptual movementgently constraining motion to follow a...
Susanne Jul
PRESENCE
2006
102views more  PRESENCE 2006»
13 years 8 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp
ICRA
1999
IEEE
151views Robotics» more  ICRA 1999»
14 years 1 months ago
Interaction with a Realtime Dynamic Environment Simulation Using a Magnetic Levitation Haptic Interface Device
A high performance six degree-of-freedom magnetic levitation haptic interface device has been integrated with a physically-based dynamic rigid-body simulation to enable realistic ...
Peter J. Berkelman, Ralph L. Hollis, David Baraff
PC
2007
141views Management» more  PC 2007»
13 years 8 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger