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SAJ
2000
96views more  SAJ 2000»
13 years 7 months ago
Small group collaboration and presence in a virtual environment
Presence in Collaborative Virtual Environments (CVEs) can be classified into personal presence and co-presence. Personal presence is having a feeling of "being there" in...
Juan Casanueva, Edwin H. Blake
PRESENCE
2010
84views more  PRESENCE 2010»
13 years 6 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
VR
2010
IEEE
198views Virtual Reality» more  VR 2010»
13 years 6 months ago
Virtual Experience Test: A virtual environment evaluation questionnaire
We present the development and evaluation of the Virtual Experience Test (VET). The VET is a survey instrument used to measure holistic virtual environment experiences based upon ...
Dustin B. Chertoff, Brian Goldiez, Joseph J. LaVio...
ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
13 years 6 months ago
Robotic rehabilitation tasks and measurements of psychophysiological responses
—Rehabilitation robots, together with vision and audio systems form the multimodal environment for exercising the person in a number of ways, unavoidably influencing the physiolo...
Marko Munih, Domen Novak, Jaka Ziherl, Andrej Olen...
PRESENCE
2008
118views more  PRESENCE 2008»
13 years 7 months ago
Effects of Stereo Viewing Conditions on Distance Perception in Virtual Environments
Several studies from different research groups investigating perception of absolute, egocentric distances in virtual environments have reported a compression of the intended size ...
Peter Willemsen, Amy Ashurst Gooch, William B. Tho...