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SIGGRAPH
1998
ACM
13 years 11 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
IH
1998
Springer
13 years 11 months ago
Attacks on Copyright Marking Systems
In the last few years, a large number of schemes have been proposed for hiding copyright marks and other information in digital pictures, video, audio and other multimedia objects....
Fabien A. P. Petitcolas, Ross J. Anderson, Markus ...
VISUALIZATION
1997
IEEE
13 years 11 months ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
SIGGRAPH
1996
ACM
13 years 11 months ago
Combining Frequency and Spatial Domain Information for Fast Interactive Image Noise Removal
Scratches on old films must be removed since these are more noticeable on higher definition and digital televisions. Wires that suspend actors or cars must be carefully erased dur...
Anil N. Hirani, Takashi Totsuka
LPKR
1997
Springer
13 years 11 months ago
Knowledge Representation with Logic Programs
In this overview we show how Knowledge Representation (KR) can be done with the help of generalized logic programs. We start by introducing the core of PROLOG, which is based on de...
Gerhard Brewka, Jürgen Dix