Sciweavers

52 search results - page 6 / 11
» PixelFlow: high-speed rendering using image composition
Sort
View
SIGGRAPH
1996
ACM
13 years 11 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
CGF
1999
123views more  CGF 1999»
13 years 7 months ago
Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models
Researchers in non-photorealistic rendering have investigated the display of three-dimensional worlds using various display models. In particular, recent work has focused on the m...
Mario Costa Sousa, John W. Buchanan
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
14 years 8 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
FPGA
1999
ACM
123views FPGA» more  FPGA 1999»
13 years 11 months ago
Procedural Texture Mapping on FPGAs
Procedural textures can be effectively used to enhance the visual realism of computer rendered images. Procedural textures can provide higher realism for 3-D objects than traditio...
Andy Gean Ye, David M. Lewis
SMI
2010
IEEE
183views Image Analysis» more  SMI 2010»
13 years 5 months ago
Shape Defined Panoramas
Panoramic projections are often defined by the geometric surfaces used to derive the projections' equations (e.g., spherical and cylindrical panoramas). The parameterization o...
John Brosz, Faramarz Samavati