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» Place, Sense of Place, and Presence
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IROS
2009
IEEE
129views Robotics» more  IROS 2009»
14 years 2 months ago
Base force/torque sensing for position based Cartesian impedance control
Abstract— In this paper, a position based impedance controller (i.e. admittance controller) is designed by utilizing measurements of a force/torque sensor, which is mounted at th...
Christian Ott, Yoshihiko Nakamura
MOBICOM
2009
ACM
14 years 2 months ago
SurroundSense: mobile phone localization via ambience fingerprinting
A growing number of mobile computing applications are centered around the user’s location. The notion of location is broad, ranging from physical coordinates (latitude/longitude...
Martin Azizyan, Ionut Constandache, Romit Roy Chou...
APGV
2005
ACM
141views Visualization» more  APGV 2005»
14 years 1 months ago
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality
The illusion of self-motion induced by moving visual stimuli (“vection”) has typically been attributed to low-level, bottom-up perceptual processes. Therefore, past research h...
Bernhard E. Riecke, Jörg Schulte-Pelkum, Mari...
FAC
2010
121views more  FAC 2010»
13 years 5 months ago
Blaming the client: on data refinement in the presence of pointers
Data refinement is a common approach to reasoning about programs, based on establishing that te program indeed satisfies all the required properties imposed by an intended abstract...
Ivana Filipovic, Peter W. O'Hearn, Noah Torp-Smith...
IROS
2009
IEEE
151views Robotics» more  IROS 2009»
14 years 2 months ago
Lion and man game in the presence of a circular obstacle
— In the lion and man game, a lion tries to capture a man who is as fast as the lion. We study a new version of this game which takes place in a Euclidean environment with a circ...
Nikhil Karnad, Volkan Isler