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VISUALIZATION
1997
IEEE
13 years 12 months ago
An anti-aliasing technique for splatting
Splatting is a popular direct volume rendering algorithm. However, the algorithm does not correctly render cases where the volume sampling rate is higher than the image sampling r...
J. Edward Swan II, Klaus Mueller, Torsten Möl...
AIS
2000
Springer
13 years 7 months ago
Early-connectionism machines
: In this paper I put forward a reconstruction of the evolution of certain explanatory hypotheses on the neural basis of association and learning that are the premises of connectio...
Roberto Cordeschi
VISUALIZATION
1996
IEEE
13 years 12 months ago
Fast Perspective Volume Rendering with Splatting by Utilizing a Ray-Driven Approach
Volume ray casting is based on sampling the data along sight rays. In this technique, reconstruction is achieved by a convolution, which collects the contribution of multiple voxe...
Klaus Mueller, Roni Yagel
PAMI
2011
13 years 2 months ago
Multiview Stereo and Silhouette Consistency via Convex Functionals over Convex Domains
—We propose a convex formulation for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast a...
Daniel Cremers, Kalin Kolev
ICIP
2006
IEEE
14 years 9 months ago
An Architecture for Compressive Imaging
Compressive Sensing is an emerging field based on the revelation that a small group of non-adaptive linear projections of a compressible signal contains enough information for rec...
Michael B. Wakin, Jason N. Laska, Marco F. Duarte,...