Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
This paper presents a context-aware middleware for multimodal dialogue applications. The middleware has the context tracing feature, which is the possibility of the middleware to ...
A key feature of modern optimal planners such as Graphplan and Blackbox is their ability to prune large parts of the search space. Previous Partial Order Causal Link (POCL) planne...
The paper describes a simulation substrate that allows thinking agents to interact with a world. The world is simulated by standard discrete event simulation, but the timing of an...