- Moving a crowd of robots or avatars from their current configurations to some destination area without causing collisions is a challenging motion-planning problem because the hig...
Sampling-based nonholonomic and kinodynamic planning iteratively constructs solutions with sampled controls. A constructed trajectory is returned as an acceptable solution if its &...
Abstract— We have recently proposed DSLX, a motion planner that significantly reduces the computational time for solving challenging kinodynamic problems by interleaving continu...
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...