Abstract—Acquisition and representation of semantic concepts is a necessary requirement for the understanding of natural languages by cognitive systems. Word games provide an int...
In this paper, we consider the development of single-timescale schemes for the distributed computation of Nash equilibria. In general, equilibria associated with convex Nash games ...
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...