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» Playing in a Virtual World: Exploration and Aspects of Play
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ATAL
2009
Springer
14 years 2 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
VW
1998
Springer
176views Virtual Reality» more  VW 1998»
14 years 1 days ago
A Mixed 2D/3D Interface for Music Spatialization
We propose a system for controlling in real time the localisation of sound sources. The system, called MidiSpace, is a real time spatializer of Midi music. We raise the issue of wh...
François Pachet, Olivier Delerue
HAPTICS
2007
IEEE
14 years 2 months ago
A Behavioral Adaptation Approach to Identifying Visual Dependence of Haptic Perception
Both haptic and visual senses play a role in how we explore our environment. Previous studies have shown that vision plays a very strong role in perception of object stiffness, ye...
James S. Sulzer, Arsalan Salamat, Vikram S. Chib, ...
OZCHI
2006
ACM
14 years 1 months ago
How it feels, not just how it looks: when bodies interact with technology
This paper presents thoughts to extend our understanding of bodily aspects of technology interactions. The aim of the paper is to offer a way of looking at the role our kinaesthet...
Astrid Twenebowa Larssen, Toni Robertson, Jenny Ed...
CANDC
2005
ACM
13 years 9 months ago
Memory rich clothing: second skins that communicate physical memory
This paper examines the development of wearable technologies that display a garment’s history of use and communicate physical memory. We explore how trends in digital technologi...
Joanna Berzowska