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» Playing in a Virtual World: Exploration and Aspects of Play
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ACMIDC
2010
13 years 11 months ago
Gifts for intertwining with modern nature
Inspired by Froebel’s Gifts for kindergarten, we propose a new category of gifts for modern preschools. Modern Nature Gifts are meta-manipulatives, inviting deeper exploration o...
Jay S. Silver, Eric Rosenbaum
NETGAMES
2006
ACM
14 years 1 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
WD
2010
13 years 5 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
DIGRA
2005
Springer
14 years 1 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
WWW
2009
ACM
14 years 8 months ago
Enhancing diversity, coverage and balance for summarization through structure learning
Document summarization plays an increasingly important role with the exponential growth of documents on the Web. Many supervised and unsupervised approaches have been proposed to ...
Liangda Li, Ke Zhou, Gui-Rong Xue, Hongyuan Zha, Y...