This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...
On the way to the big goal - the game against the human world champion on a real soccer field - the configuration of the soccer fields in RoboCup has changed during the last yea...
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
Navigating through large virtual environments using a headmounted display (HMD) is difficult due to the spatial limitations of the tracking system. We conducted two experiments t...
Betsy Williams, Gayathri Narasimham, Timothy P. Mc...
Abstract- We present experiments (co)evolving Go players based on artificial neural networks (ANNs) for a 5x5 board. ANN structure and weights are encoded in multi–chromosomal g...