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ML
1998
ACM
148views Machine Learning» more  ML 1998»
13 years 8 months ago
Colearning in Differential Games
Game playing has been a popular problem area for research in artificial intelligence and machine learning for many years. In almost every study of game playing and machine learnin...
John W. Sheppard
CHI
2009
ACM
14 years 9 months ago
EyeSpy: supporting navigation through play
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...
ACII
2011
Springer
12 years 9 months ago
A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience
Recognizing players’ affective state while playing video games has been the focus of many recent research studies. In this paper we describe the process that has been followed t...
Noor Shaker, Stylianos Asteriadis, Georgios N. Yan...
ICML
2005
IEEE
14 years 9 months ago
Hedged learning: regret-minimization with learning experts
In non-cooperative multi-agent situations, there cannot exist a globally optimal, yet opponent-independent learning algorithm. Regret-minimization over a set of strategies optimiz...
Yu-Han Chang, Leslie Pack Kaelbling
MIE
2008
95views Healthcare» more  MIE 2008»
13 years 10 months ago
Diagnostic Games: from Adequate Formalization of Clinical Experience to Structure Discovery
A method of obtaining well-founded and reproducible results in clinical decision making is presented. It is based on "diagnostic games", a procedure of elicitation and fo...
Michael A. Shifrin, Eva I. Kasparova