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ICALT
2010
IEEE
13 years 11 months ago
Towards the Generalization of Game-Based Learning: Integrating Educational Video Games in LAMS
In e-Learning the interest on the use of new kinds of highly-interactive content is increasing. In this regard video games are one of the media that is gaining momentum because of ...
Ángel del Blanco, Javier Torrente, Pablo Mo...
IUI
2000
ACM
14 years 2 months ago
Learning users' interests by unobtrusively observing their normal behavior
For intelligent interfaces attempting to learn a user’s interests, the cost of obtaining labeled training instances is prohibitive because the user must directly label each trai...
Jeremy Goecks, Jude W. Shavlik
DIGRA
2005
Springer
14 years 3 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
ECCV
2004
Springer
14 years 3 months ago
Statistical Learning of Evaluation Function for ASM/AAM Image Alignment
Alignment between the input and target objects has great impact on the performance of image analysis and recognition system, such as those for medical image and face recognition. A...
Xiangsheng Huang, Stan Z. Li, Yangsheng Wang
IADIS
2004
13 years 11 months ago
A Taxonomy for Scenario-Based Engineering
Recent works about the activity-oriented approach et educational modeling languages ask questions about the pedagogical scenario concept. The aim of this paper is to define the fo...
Anne Lejeune, Jean-Philippe Pernin