This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
Standard methods for image interpolation are based on smoothly fitting the image intensity surface. Recent edgedirected interpolation methods add limited geometric information (ed...
This paper presents a novel 3D deformable surface that we call an active polyhedron. Rooted in surface evolution theory, an active polyhedron is a polyhedral surface whose vertice...
Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
There is a growing need to extract features from point sets for purposes like model classification, matching, and exploration. We introduce a technique for segmenting a point-sam...