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CHI
2007
ACM
16 years 6 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
CHI
2005
ACM
16 years 6 months ago
EyeWindows: evaluation of eye-controlled zooming windows for focus selection
In this paper, we present an attentive windowing technique that uses eye tracking, rather than manual pointing, for focus window selection. We evaluated the performance of 4 focus...
David Fono, Roel Vertegaal
CHI
2005
ACM
16 years 6 months ago
Harnessing mobile ubiquitous video
We are rapidly moving toward a world where personal networked video cameras are ubiquitous. Already, camera-equipped cell phones are becoming commonplace. Imagine being able to ta...
Neil J. McCurdy, Jennifer N. Carlisle, William G. ...
CHI
2005
ACM
16 years 6 months ago
CoR2Ds
We present a new popup widget, called CoR2Ds (Context-Rooted Rotatable Draggables), designed for multi-user direct-touch tabletop environments. CoR2Ds are interactive callout popu...
Chia Shen, Clifton Forlines, Frédéri...
HPCA
2003
IEEE
16 years 6 months ago
Slipstream Execution Mode for CMP-Based Multiprocessors
Scalability of applications on distributed sharedmemory (DSM) multiprocessors is limited by communication overheads. At some point, using more processors to increase parallelism y...
Khaled Z. Ibrahim, Gregory T. Byrd, Eric Rotenberg
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