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119
Voted
ISCA
2005
IEEE
131views Hardware» more  ISCA 2005»
15 years 9 months ago
BugNet: Continuously Recording Program Execution for Deterministic Replay Debugging
Significant time is spent by companies trying to reproduce and fix the bugs that occur for released code. To assist developers, we propose the BugNet architecture to continuousl...
Satish Narayanasamy, Gilles Pokam, Brad Calder
122
Voted
SIBGRAPI
2005
IEEE
15 years 9 months ago
A Maximum-Likelihood Approach for Multiresolution W-Operator Design
The design of W-operators from a set of input/output examples for large windows is a hard problem. From the statistical standpoint, it is hard because of the large number of examp...
Daniel André Vaquero, Junior Barrera, Rober...
125
Voted
ACII
2005
Springer
15 years 9 months ago
Sketch Based Facial Expression Recognition Using Graphics Hardware
In this paper, a novel system is proposed to recognize facial expression based on face sketch, which is produced by programmable graphics hardware-GPU(Graphics Processing Unit). Fi...
Jiajun Bu, Mingli Song, Qi Wu, Chun Chen, Cheng Ji...
118
Voted
ICCS
2004
Springer
15 years 9 months ago
Collaborative Integration of Speech and 3D Gesture for Map-Based Applications
QuickSet [6] is a multimodal system that gives users the capability to create and control map-based collaborative interactive simulations by supporting the simultaneous input from ...
Andrea Corradini
118
Voted
UCS
2004
Springer
15 years 9 months ago
Real-World Interaction with Camera Phones
With the integration of cameras, mobile phones have evolved into networked personal image capture devices. Camera-phones can perform image processing tasks on the device itself an...
Michael Rohs