3D design software has since long employed graphics chips for low-quality real-time previewing. But their dramatically increased computing power now paves the way to accelerate th...
A new, practical, and efficient approach is proposed for 3D vascular segmentation and bifurcation structure extraction. The method uses a combination of mathematical morphology, re...
Yoshitaka Masutani, Thomas Schiemann, Karl Heinz H...
This paper presents an algorithm and its implementation for computing the approximate GCD (greatest common divisor) of multivariate polynomials whose coefficients may be inexact. ...
A new algorithm for computing contact forces between solid objects with friction is presented. The algorithm allows a mix of contact points with static and dynamic friction. In co...
We adopt the view that CS1 labs are not programming assignments, and that they should not be used for grading students or assessing their level of understanding. Instead, we think...