WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Abstract. This paper summarizes some of the current research challenges arising from multi-channel sequence processing. Indeed, multiple real life applications involve simultaneous...
Wormhole routing is most common in parallel architectures in which messages are sent in small fragments called flits. It is a lightweight and efficient method of routing message...
Ajoy Kumar Datta, Maria Gradinariu, Anthony B. Ken...
Limitations in scope but also difficulties with the efficiency and scalability of present algorithms seem to have so far limited the industrial uptake of existing automated FMEA t...
Yiannis Papadopoulos, David Parker 0002, Christian...
Simulation is an important means of evaluating new microarchitectures. Current trends toward chip multiprocessors (CMPs) try the ability of designers to develop efficient simulato...
David A. Penry, Daniel Fay, David Hodgdon, Ryan We...