Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Recently, ToF-cameras have attracted attention because of their ability to generate a full 21 2 D depth image at video frame rates. Thus, ToF-cameras are suitable for real-time 3D...
A major challenge of novel scientific visualization using Augmented Reality is the accuracy of the user/camera position tracking. Many alternative techniques have been proposed, b...
— One of the main drawbacks of standard visual EKF-SLAM techniques is the assumption of a general camera motion model. Usually this motion model has been implemented in the liter...
This paper is centered around landmark detection, tracking and matching for visual SLAM (Simultaneous Localization And Mapping) using a monocular vision system with active gaze con...