Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
Set-associative caches are traditionally managed using hardwarebased lookup and replacement schemes that have high energy overheads. Ideally, the caching strategy should be tailor...
Rajiv A. Ravindran, Michael L. Chu, Scott A. Mahlk...
Clusters of workstations and networked parallel computing systems are emerging as promising computational platforms for HPC applications. The processors in such systems are typica...
Prashanth B. Bhat, Viktor K. Prasanna, Cauligi S. ...
Abstract--This paper summarizes a special session on multicore/multi-processor system-on-chip (MPSoC) programming challenges. Wireless multimedia terminals are among the key driver...
Rainer Leupers, Lothar Thiele, Xiaoning Nie, Bart ...
Existing supercomputers have hundreds of thousands of processor cores, and future systems may have hundreds of millions. Developers need detailed performance measurements to tune ...
Todd Gamblin, Bronis R. de Supinski, Martin Schulz...