Current mesh reduction techniques, while numerous, all primarily reduce mesh size by successive element deletion (e.g. edge collapses) with the goal of geometric and topological f...
In this paper we present a novel approach for simulating the rigid body dynamics of a haptically manipulated object using implicit integration. Our formulation requires the linear...
The agents in multiagent systems can coordinate their actions and handle tasks jointly by forming coalitions. One of the important steps in this process is the fair division of pa...
Local feature approaches to vision geometry and object recognition are based on selecting and matching sparse sets of visually salient image points, known as `keypoints' or `p...
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...