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HUMO
2007
Springer
14 years 4 months ago
Human Action Recognition Using Distribution of Oriented Rectangular Patches
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Nazli Ikizler, Pinar Duygulu
CGI
2006
IEEE
14 years 4 months ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
CRV
2006
IEEE
206views Robotics» more  CRV 2006»
14 years 3 months ago
Toward an Application of Content-Based Video Indexing to Computer- Assisted Descriptive Video
This paper presents the status of a project targeting the development of content-based video indexing tools, to assist a human in the generation of descriptive video for the hard ...
Langis Gagnon, France Laliberté, Marc Lalon...
ICMCS
2006
IEEE
106views Multimedia» more  ICMCS 2006»
14 years 3 months ago
Scalability in Human Shape Analysis
This paper proposes a new approach for the human motion analysis. The main contribution comes from the proposed representation of the human body. Most of already existing systems ...
Thomas Fourès, Philippe Joly
ICMCS
2006
IEEE
123views Multimedia» more  ICMCS 2006»
14 years 3 months ago
A Multimedia System for Route Sharing and Video-Based Navigation
Trip planning and in-vehicle navigation are crucial tasks for easier and safer driving. The existing navigation systems are based on machine intelligence without allowing human kn...
Wen Wu, Jie Yang, Jing Zhang