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» Preferences in Game Logics
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CHI
2011
ACM
13 years 20 days ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
ECAI
2006
Springer
14 years 22 days ago
A Logic-Based Framework to Compute Pareto Agreements in One-Shot Bilateral Negotiation
Abstract. We propose a logic-based approach to automated oneshot multi-issue bilateral negotiation. We use logic in two ways: (1) a logic theory to represent relations among issues...
Azzurra Ragone, Tommaso Di Noia, Eugenio Di Sciasc...
ATAL
2003
Springer
14 years 2 months ago
Towards interest-based negotiation
Negotiation is essential in settings where agents have conflicting interests and a desire to cooperate. In many approaches, agents are assumed to have pre-set, fixed preferences...
Iyad Rahwan, Liz Sonenberg, Frank Dignum
ENC
2006
IEEE
14 years 22 days ago
Defining new argumentation-based semantics by minimal models
Dung's argumentation approach is a unifying approach which has played an influential role on argumentation research and Artificial Intelligence (AI). Based on a proper repres...
Juan Carlos Nieves, Ulises Cortés, Mauricio...
CHI
2009
ACM
14 years 9 months ago
Head-movement evaluation for first-person games
A first-person view is often used in games to enhance players' sense of presence. Camera movements are added to provide a walking sensation when the player is moving around. ...
Paulo Gonçalves de Barros, Robert W. Lindem...