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» Preferences in Game Logics
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ATAL
2008
Springer
13 years 9 months ago
Simultaneously modeling humans' preferences and their beliefs about others' preferences
In strategic multiagent decision making, it is often the case that a strategic reasoner must hold beliefs about other agents and use these beliefs to inform its decision making. T...
Sevan G. Ficici, Avi Pfeffer
EUSFLAT
2007
136views Fuzzy Logic» more  EUSFLAT 2007»
13 years 9 months ago
Exploring Dialogue Games as Foundation of Fuzzy Logic
A dialogue game based approach to the problem of providing a deeper semantic foundation for t-norm based fuzzy logics is explored. In particular, various versions, extensions and ...
Christian G. Fermüller
FSTTCS
2009
Springer
14 years 2 months ago
Nash Equilibrium in Generalised Muller Games
We suggest that extending Muller games with preference ordering for players is a natural way to reason about unbounded duration games. In this context, we look at the standard solu...
Soumya Paul, Sunil Easaw Simon
ECAI
2000
Springer
13 years 12 months ago
Logic Programs with Compiled Preferences
Abstract. We describe an approach for compiling dynamic preferences into logic programs under the answer set semantics. An ordered logic program is an extended logic program in whi...
James P. Delgrande, Torsten Schaub, Hans Tompits
SIROCCO
2010
13 years 9 months ago
Towards Network Games with Social Preferences
Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such ...
Petr Kuznetsov, Stefan Schmid