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PERCOM
2004
ACM
14 years 7 months ago
Performance Issues with Vertical Handovers - Experiences from GPRS Cellular and WLAN Hot-spots Integration
Interworking heterogeneous wireless access technologies is an important step towards building the next generation, all-IP wireless access infrastructure. In this paper, we present...
Rajiv Chakravorty, Pablo Vidales, Kavitha Subraman...
CHI
2004
ACM
14 years 8 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
CHI
2009
ACM
14 years 8 months ago
EyeSpy: supporting navigation through play
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...
CHI
2006
ACM
14 years 8 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
ACMICEC
2006
ACM
144views ECommerce» more  ACMICEC 2006»
14 years 1 months ago
Entrepreneurship in mobile application development
The growth of mobile commerce will require development of both demand and supply sides of the market. On the supply side, the development of mobile applications (e.g. games, calen...
Ankur Tarnacha, Carleen F. Maitland