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ICCV
2005
IEEE
14 years 11 months ago
Structured Light in Scattering Media
Virtually all structured light methods assume that the scene and the sources are immersed in pure air and that light is neither scattered nor absorbed. Recently, however, structur...
Srinivasa G. Narasimhan, Shree K. Nayar, Bo Sun, S...
PRESENCE
2006
79views more  PRESENCE 2006»
13 years 9 months ago
Web-Based Historical City Walks: Advances and Bottlenecks
This paper deals with a set of useful methods for presenting large-scale models of real cities in a web environment. While acquisition issues are outlined only briefly, this study...
Jiri Zara
PRESENCE
2008
155views more  PRESENCE 2008»
13 years 9 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
WOA
2007
13 years 11 months ago
A Framework for Interacting Situated Agents in Virtual Environments
—This paper presents a framework supporting the definition and implementation of virtual environment inhabited by interacting situated agents defined according to the Multilayere...
Giuseppe Vizzari, Giorgio Pizzi, Flávio S. ...
VR
2002
IEEE
160views Virtual Reality» more  VR 2002»
13 years 9 months ago
Simulating Self-Motion II: A Virtual Reality Tricycle
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...