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109
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EVOW
2006
Springer
15 years 6 months ago
Continuous-Time Recurrent Neural Networks for Generative and Interactive Musical Performance
This paper describes an ongoing exploration into the use of Continuous-Time Recurrent Neural Networks (CTRNNs) as generative and interactive performance tools, and using Genetic Al...
Oliver Bown, Sebastian Lexer
102
Voted
FPGA
2006
ACM
92views FPGA» more  FPGA 2006»
15 years 6 months ago
Embedded floating-point units in FPGAs
Due to their generic and highly programmable nature, FPGAs provide the ability to implement a wide range of applications. However, it is this nonspecific nature that has limited t...
Michael J. Beauchamp, Scott Hauck, Keith D. Underw...
114
Voted
FPL
2006
Springer
115views Hardware» more  FPL 2006»
15 years 6 months ago
Executing Hardware as Parallel Software for Picoblaze Networks
Multi-processor architectures have gained interest recently because of their ability to exploit programmable silicon parallelism at acceptable power-efficiency figures. Despite th...
Pengyuan Yu, Patrick Schaumont
ATS
2003
IEEE
100views Hardware» more  ATS 2003»
15 years 6 months ago
A Processor-Based Built-In Self-Repair Design for Embedded Memories
We propose an embedded processor-based built-in self-repair (BISR) design for embedded memories. In the proposed design we reuse the embedded processor that can be found on almost...
Chin-Lung Su, Rei-Fu Huang, Cheng-Wen Wu
123
Voted
FAABS
2000
Springer
15 years 6 months ago
Formal Agent Development: Framework to System
Much work in the field of agent-based systems has tended to focus on either the development of practical applications of agent systems on the one hand, or the development of sophis...
Mark d'Inverno, Michael Luck